William Hook

Dead on Arrival

Dead on Arrival is a first person puzzle horror game. The game follows Sean Ashford reliving his past after a train ride home derails.
Dead on Arrival was developed by Lunar Panda Studios; a studio consisting of around 50 students. Dead on Arrival is our first published game as a studio.
I worked on this project as a Level Designer

Dead on Arrival was made using Unity

Trailer

Hotel - Level Design

Progression Shots

Final Shots

Cabin - Level Design (Exterior), Lighting/VFX (All)

Progression Shots

Final Shots